Projects I Have Worked On


Re:Fresh is an open world 3D platformer, where you play as a robot that is helping to repair your town after a storm destroyed it.

For this project I was the sole Audio Designer.

-Worked in Wwise, Ableton, Logic, Reaper and Unity 

-Recorded and worked to create a custom dialogue system

A process video breakdown of the project can be found here

Look at a more in depth breakdown of some of the work I did here!

PC Panic

Submission for TX Game Jam 2023, Users are always making mistakes with what they click online. It's your job to protect your user from malicious links, phishing emails, and malware! Protect your computer and keep your user safe! 

For this game I was sole Audio Desginer

-Used my own voice for ALL SFX

-First game made in Gadot, using the Gadot audio engine 


Global Game Jam 2023 Submission - C:\ATASTROPHE is a hectic, fast-paced action/bullet hell game where you play as a virtual pet cat wreaking havoc on an unattended computer. Get to the root directory to save your owner's computer from certain self-destruction!

For this project I was the sole Audio Designer.

-Worked in Ableton, and Unity 

-Unity Audio

Walk The Odyssey

Walk The Odyssey is a mobile game where players must walk through and fight with monsters from the Odyssey

This project was a 2 week turnaround prototype. I was the Audio Designer as well as UI/UX Designer

-Unity Audio

Blind Spot

Submission for TX Game Jam 2022, Blind Spot is a fun driving game where you must dodge obstacles on the road, all while driving in reverse! 

For this game I was sole Audio Desginer

-Worked with Voice Actress to record dialogue

-Unity Audio


Osteology is an educational VR game that is available in both English and Spanish! It teaches players about bone anatomy with locations on the body and interesting facts about their bones. 

This project was a 2 week turnaround prototype in a team of 3 people. I was the Audio Designer, UI/UX, and Level Designer

-Unity Audio

 About Me 

My name is Will, and I''ve recently graduated the University of Texas at Austin with a B.S. in Arts and Entertainment Technologies. I have a background in sound design, technical sound design, live event audio, and production. 

I've worked with a wide variety of different systems to bring immersive audio design to life and make an unforgettable experience for listeners. Audio is something that can make or break an experience for the audience, and I try my best to make experiences the best they possibly can be by bringing them to life through the sounds that they hear. 

Outside of my audio work you'll be able to find me reading, bouldering, or headbanging at your local metal shows!